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XBee


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  • FT232RL USB to Serial Adapter
    GREAT product GREAT value
    Review by Jay
    A 'must have' when using XBee modules.SIMPLE, easy to use and 1/3 the price of the competition.You can reprogram Xbees and test in mere minutes then pop the module into your 'motherboard' or project.

    (Posted on 4/3/14)
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An Indepth Look of FlowBotics Studio V2

Posted on May 30, 2013

By Jeffrey Arcand & filled under Software and Apps, Tutorials.

What is FlowBotics Studio? FlowBotics Studio is a new robotics software development platform: it boasts the powerful FlowStone graphical programming language, and includes many demo robotics projects to get you started.  It can be used to control just about any robotics platform, data acquisition board, motor controller, servo board, sound card, or webcam. FlowBotics Studio [...]
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Meet the DFRobotShop Omni Rover

Posted on August 14, 2012

By Coleman Benson & filled under Robotics Projects & Kits.

Most three and four wheel drive omnidirectional robots cost $500 and up and are usually intended for the research rather than the hobbyist market. For those who have the knowledge to design and build their own omniwheel driven robot, matching all the parts can be a daunting task: finding the right motors, sourcing the wheels, [...]
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Arduino Microcontroller Feature Comparison

Posted on May 14, 2012

By Coleman Benson & filled under Industry.

Arduino is fast becoming one of the most popular microcontrollers used in robotics.There are many different types of Arduino microcontrollers which differ not only in design and features, but also in size and processing capabilities. In this article, you’ll understand the differences between the Arduino Microcontrollers (as of 2012). There are many features that are [...]
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RobotShop Rover for Arduino: Package Contents

Posted on May 09, 2012

By Coleman Benson & filled under Industry, Robotics Projects & Kits.

This article is a follow-up to the RobotShop Grand Tutorial Series and includes all the hardware chosen in the “Practical Example” at the bottom of each lesson. The RobotShop Rover for Arduino is a small tracked platform designed around the popular Arduino USB microcontroller. The first product that one might look for after having received [...]
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MyRobots Connect Now in Stock

Posted on April 19, 2012

By RB1 & filled under Cloud Robotics, RobotShop.

We are proud to announce the MyRobots Connect, an Ethernet-to-serial gateway, is now in stock! With this module you can easily connect your robots to the web by using wireless serial communication via XBee. What is this, why do I care? MyRobots makes it possible for smart devices and connected robots to communicate via the [...]
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... you'll need 16x RB-Spa-631 (perhaps one spare) If you are considering RB-Dfr-148, it seems you want wireless communication, and would need two XBee style wireless modules per rover. For example: http://www.robotshop.com/en/sfe-maxstream-xbee-transceiver-wire-antennae.html Last, you might want ...
2014-09-18 09:35 by CBenson
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... http://www.robotshop.com/en/dfrobotshop-rover-tracked-robot-basic-kit.html#reviewBox $94.99/each (QUANTITY=8) Get also: A. 2mm 10pin XBee Socket Product Code : RB-Spa-631 $1.00/each (QUANTITY=10) B. USB to Mini B Cable 1.3m Product Code : RB-All-33 $1.95/each (QUANTITY=10) ...
2014-09-18 00:08 by rdisselkamp
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We tested the module with the rover and can't seem to get it working. Seems like the Xbee sockets are not compatible will all modules. We need to look into this further... In the meantime, we would recommend using the DFRobot module since we know that it works well: ...
2014-09-11 18:50 by jarcand
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FYI - I have been playing around with the sped up version of the library, in particular the ability to read pixels back in. Finally had some success :) Can now read in pixels and now can scroll parts of the screen. More details up on the thread: http://forum.pjrc.com/threads/26305-Highly-optimized-I...
2014-08-26 20:59 by kurte
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... protocol it implements, but it does look like the one used for CellBots. The microcontroller that comes with this robot is a Romeo V2 that has an Xbee socket, so all you should need is a bluetooth bee . The Romeo is based on Arduino, so you can also modify the sample code to suit your needs. Hope ...
2014-08-08 15:50 by jarcand
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Thanks for letting me know. I just gave it a try. its nice having to add the SPI switches within the code
2014-08-06 23:43 by Philtkp
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Again you probably already know this, but he renamed the optimized library. I also retested with my modified version of your code, with the new library name and with all of my SPI switching hacks as this stuff is built into the new SPI code...
2014-08-06 10:04 by kurte
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As you have already posted on pjrc, I know that you know he has fixed the driver to work with all of the current test programs and you no longer need my modifications :)
2014-08-05 17:31 by kurte
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Hi,
Just gave it a try. Had to make the modifications you posted on the pjrc forum. Seems to be working.
Attachment:
Philtkp_Screen_Test2e3a.ino [8.86 KiB]
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2014-08-05 13:12 by Philtkp
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Hi Again, Yes I am also using 1.20RC2. If you noted in his release notes, That version of ILI9341 is not the fast version, but back to the Adafruit version, with the SPI transaction stuff added. Not sure if anyone else up here is interested in the SPI stuff, but Paul (Teensy) is working with the Ard...
2014-08-05 10:37 by kurte
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Kurt
Installed Teensyduino 1.20 Release Candidate #2 and its all running fine.
2014-08-03 11:07 by Philtkp
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... sketch. I did verify the speaker outputs... As I was concerned about the height of the VR, I put on two shields. The bottom one is a Seeedstudio XBee adapter and the top one is the Adafruit 2.8" tft display... As you can see in the picture, that the slightly higher headers does help add ...
2014-07-27 22:54 by kurte
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... ones in most boards. The middle ones are some samples that Samtec sent me (example ESW-108-12-T-S) . They look like the same size as the Seeeduino XBee adapter uses. Will probably go with these. The really tall ones are another Samtec version I purchased earlier. I think these may be too tall. ...
2014-07-26 18:35 by kurte
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Kurt,
Its a whole lot cleaner. I'm reading through the code looking and trying to understand the differences from the two and they're out comes.

Thanks for the eye opener.
2014-07-25 16:24 by Philtkp
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Doing some more playing around. The main thing I am running into with this code base is that the mapping of the touch information is not mapping to screen coordinates. So your drawing code and your mouse point checking is on different positions. I believe that if you change the mapping to something ...
2014-07-23 18:42 by kurte
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