Hey guys,
So I figured I would share this; originally it was intended as a short term work around for my Hagetaka project, but ended up working out really well and turning into a full blown project.
I ran into payload issues with Hagetaka (my reverse knee legged mech project) with as much as I was loading onto it for the Mech Warfare competition, so with 2 weeks left until the competition I decided to tear Hagetaka apart and try to go the ‘tried and true’ route by building a standard configuration biped. I spent roughly 30 hours on my Sherline CNC to make this happen; only ended up recycling some of the leg brackets from Hagetaka.
Named Giger, after one of my favorite artists of all time, this humanoid is built entirely from custom 5052 aluminum. It boasts 16 RX-64s and 6 RX-28s, and uses much of the same onboard electronics that Hagetaka did (custom Gumstix based controller, etc). He stands about 55cm tall and weighs about 4 kg.
I ended up liking the result of this bot quite a bit, so will be keeping this one intact and furthering its development. The initial walking gait was hastily thrown together and not entirely stable, and now that I’ve got some free time I’ll be going back to refining it and posting some video in the near future.
Hagetaka is being rebuilt using EX-106s, I’ll post pictures and my progress on that when the time comes. =)
Anyway, here are some pics! Enjoy!
With some Bioloid humanoids at Robogames for size comparison:
And here’s some work I did in Inventor modeling the robot for future changes (arms being reworked, as is upper torso):

Making walking gaits for big heavy robots from scratch is no easy task. Turning left and right is perfect, but my walk forward and reverse sequences are far from it. I’ll post video when it doesn’t embarrass me, going a different route with the walking gait atm.



I’ve made a lot of progress on this over the weekend.