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Description
Arduino CTC GO! Core Module STEAM Kit
Offers easy-to-use STEAM concepts
Teach 24 students during 20 sessions of 45 minutes
Provides well-documented projects and easy-to-assemble experiments
Lets you build circuits for different sensors and actuators
Includes: 8 lessons, 8 guided projects, and 6 self-guided projects
The Arduino CTC GO! Core Module STEAM Kit provides educators with an easy-to-use, practical approach to STEAM concepts through project-based learning and enables students to design, create, and test a series of playful, well-documented projects and easy-to-assemble experiments.
Engage high school students in STEAM subjects, teach them how to use technology as a tool in a playful, hands-on learning environment, and how to apply that knowledge in the real world.
CTC GO - Core Module is a getting started program including eight lessons, eight guided projects, and six self-guided projects that teach students how to use electronics and gives them an introduction to programming and coding.
The lessons increase in difficulty from the very basics all the way through to learning different programming capabilities and building circuits for different sensors and actuators.
During the six guided projects, students practice building structures and applying the knowledge acquired in the lessons. Once you have completed the lessons and projects, you will be ready, knowledgeable, and have the confidence to teach the six self-guided projects.
The CTC GO kit, which includes all the materials you need to teach 24 students during 20 sessions of 45 minutes each. The component boxes for each group of students with everything they need to work on the experimental lessons.
8 x Arduino UNO WiFi Rev2 Boards
8 x Arduino Education shields
8 x 9 V batteries
Electronic components including resistors, LEDs, pushbuttons and buzzers
Sensors including potentiometers, light and ultrasonic sensors
Jumper wires and USB cables
Component boxes for each group
Age target: 14 - 17
24 students + 3 teacher
Practical lessons: 8
Project building: 6
Experimental sessions: 6
Languages: English, Italian, French, German, Spanish and Portuguese
If you are not satisfied for whatever reason with a Product you bought on the Site, it is possible to return it for refund within 30 days from the date you received it unless otherwise indicated in the Product listing. You must first advise the Vendor associated with your order in your account to obtain a return authorization (‘’RA’’) number before returning a Product. (‘’RA’’) numbers are valid for 30 days, within which time the returned Products should be received by the Vendor. No returns will be accepted without having previously obtained an (‘’RA’’) number. The Product must then be returned in its original packaging (in perfect condition for resale) with its receipt and your (‘’RA’’) number. Reimbursement will be denied for any Products which do not conform to the above mentioned conditions.
Build-it-yourself Robot Parts are not refundable once assembled. Robots & Kits requiring assembly or soldering are also not refundable once assembled, soldered or modified in any way. All sales of robotic software and apps are final and cannot be refunded or exchanged. Returns are not accepted on special orders and clearance items except when they are found defective, in which case the Product may be repaired or replaced at the Vendor’s discretion. 20% Restocking fees may apply if you are returning a large quantity of the same Product that was ordered specifically for you from the manufacturer.
Please note that all items will be reimbursed within 7 to 14 days of receiving the Product (shipping fees excluded). You must also cover the cost of returning the Product. Shipping fees will only be refunded if the return is a result of a shipping error on our part. Cleaning fees of USD 100 may also be charged if a domestic robot is returned and has not been properly cleaned.